Immersive technologies in Virtual reality continue to improve in education, allowing new forms of lessons across many different subjects and disciplines. Educators, students, and learners can enjoy the benefits of VR devices in education.
A few weeks ago, HELMET VISION has conducted an experiment in some schools in England. This experimental learning involved some VR headsets brought into schools, libraries, and also museums, with the purpose to better understand how students, teachers, as well as various institutions are able to use VR for learning and distant collaboration.
This experiment focus on educating teachers as well as other practitioners, as learning the VR technology is an important step in building and scaling a program of long term impact and value. This experiment has gathered useful evaluations and lessons learned, particularly around the different needs of various institutions so HELMET VISION Company can improve their product to be used for future learning and plans.
In the virtual learning space, educators can use digital objects or representations to maximize their classes. When presenting a lesson on anatomy, teacher can explore virtually a human skeleton and spotlight the various muscles and bones as being discussed. When learning about the animal kingdom, the teacher can show virtually a blue whale outside the classroom in order that the students could get a sensation and awareness of its scale.
Sometimes it might be easier to hear and see something rather than get it explained to you, and sometimes students must be taken out of a classroom and bring them into an immersive world; in which they can enjoy walking with dinosaurs, get a real sensation of a performance a theatre or even in a concert hall, or distant collaboration with other students in VR educational spaces.
The opportunities for VR in education are endless, and they can make the virtual classroom become more interactive for positive learning outcomes rather than learning a physical classroom.